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gorgei english manual
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darknight
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Post gorgei english manual  Reply with quote
hi guys, is there a translation of the french handbook/manual for him,?
i have the tokens translated, but i would love to see the special scenario at the back.
cheers for any help

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Mon Nov 02, 2009 9:56 am View user's profile Send private message
DIFFLOCK
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Post Reply with quote
Just typed all this for ya over on the FFG forum, but it may be useful here also (gotta love Cut & Paste!)  happydance

OK



Operation: Citizen Erased

Briefing:  The explosion of the Tesla Super-generators destroyed the better part of the installation dedicated to the construction of the Zor'ka combat armour. The Svarog project has since been relocated to the Priory of Vetchorka to the north. The Black Angel has ordered that the Phantom Division be dispatched to the location of the Tesla disaster and, commanded by the "Steel Major," undertake a cleanup operation so none of the Tzarina's enemies can recover any of her secrets.

Difficulty Level: Hard

Game Mode: Special (The unique rules here replace the normal game mode rules. Ignore the normal procedure for making Setup rolls to place Objective Tokens. Unless otherwise mentioned, though, all other rules remain in effect.)

Setup:  The Matriarchy player places Gorgei on the map as inidcated (Priory steps I think!) Then, he mixes the three bomb tokens and lays them facedown in front of him without looking at the numbers on them. The variant "Rush & Go" rules (found in Operation:Novgorod) are used to determine the entrance points for each player.

Special Rules: The Matriarchy player automatically wins initiative on the first turn, and Gorgei acts first. Gorgei (and only orgei) may, by using an Action Phase, plant a bomb on the map. Bombs may be placed on Action Circles, Objective Circles, or Entry Points. However, only a single bomb can be placed on any given circle, and further, only one bomb may be placed within the Priory area itself (see map). When a bomb is planted, the Matriarchy player chooses a Bomb Token at random and places it faceup on the selected circle. The number showing on its face is how many Game Turns (after the current turn) must elapse before the bomb explodes. for example, a bomb with the number "1" on it explodes at the end of the turn after it was planted. A character adjacent to a bomb may disarm or rearm it using and Action Phase. If a bomb is disarmed, it remains in place, but will not explode. If a bomb is rearmed after being disarmed, it begins its countdown again from the beginning, not from where it left off. a bomb cannot be planted, disarmed, or rearmed if an enemy character is adjacent to the bomb. When a bomb explodes, remove the token and roll one die. Divide the result by 2 and round up. This result is the blast radius of the bomb. All characters within that many circles of the bomb's detonation are slain, regardless of their equipment, and removed from the game board. (For example, a circle adjacent to teh Action Circle, Objective Circle, or Entry Point where the bomb was placed is one circle away.) If Gorgei is slain, the belt of explosives he carries detonates in the same manner as an exploding bomb. However, this explosion does not help fulfil the Matriarchy's Victory Conditions.

Victory Conditions: Gorgei Volkov's Matriarchy forces must destroy the Tesla Priory. The Matriarcy wins immediately if the third bomb Gorgei places explodes, or if the Matriarchy player kills all enemy characters. The enemy player wins by eliminating all Matriarchy characters or if, at any time, there are two defused bombs on the game board simultaneously.



PHEW!! Enjoy.

Do you need the challenges typing up also? If so let me know.

Diff.
Tue Nov 03, 2009 9:54 pm View user's profile Send private message
darknight
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Post Reply with quote
yea cheers diff, get about too eh lol

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Wed Nov 04, 2009 10:41 pm View user's profile Send private message
DIFFLOCK
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OK here's the challenges:-

NOTE that Challenges are not related to a character's Packs; they are chosen and used separately from equipment.

If you control Gorgei, shuffle his four Challenge Tokens facedown and select one at random. Look at it secretly and keep it facedown in front of you during the game. If you manage to fulfil its requirements, immediately reveal it to your opponent and gain two Victory Points.

Combat Challenge:
Gorgei must kill two enemy characters without suffering any wounds himself.

Mental Challenge:
Gorgei must pass adjacent to the enemy Entry Point and two different Action Circles

Stamina Challenge:
Gorgei must make one Combat Roll against a different enemy over two Sequences without being wounded.

Special Challenge:
Gorgei must recover five pieces of Disposable Equipment dropped by enemy characters. These pieces of equipment do not take up space on his character sheet, but neither may Gorgei use them.

(I think the special challenge may be a little obvious to the other player - FIVE pieces of equipment in addition to the ones on the sheet, and not swapping them out?? )

Diff.
Sun Nov 08, 2009 11:18 pm View user's profile Send private message
darknight
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Joined: 30 Sep 2009
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Location: sidmouth devon

Post Reply with quote
cheers mate, thats much appreciated smile



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Mon Nov 09, 2009 10:37 am View user's profile Send private message
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